Quote:
Originally Posted by Agent Cooba
Kekeke... what episode? What BFG has to do with it? I'm quite confused.
Oh, and happy birthday.
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Thanks. ^^.
The Trigger BFG event was a thought that came to me. Let's say like a ship fires it's cannons at you, hits you and then you die (in a episode). If 1.25 has a chance of coming out. I'll upgrade my Jazz 2 version. And restart on my episode. (The Last of the Mighty Vikings)
Some possible suggestions (Not fixes..)
- If an animated tile hits an incoming Triggered event (Let's say a falling block) or a character, it should be so that the animation gets transferred to 'Hits something', usefull if plasma beams come out somewhere and want to have that good effect.
- Possible that some scenery can be shot even though it has an 'HURT' event on it (Engines, turbos). Or an diffrent event on it.
- More text strings. (The more the better for some episodes.)
- Able to include other music file extensions. Such as '.mid, .mp3, .wav, .snd...etc'
- A possible shadow effect (Once under the light, the char can have a shadow effect. To add a bit more realism.)
- Random effects at a random position (To add a bit more action scene if you want explosions in levels.)
Last edited by Master Cheater; Jul 26, 2004 at 11:13 AM.
Reason: Some suggestions. >>. (Tell me if they aren't good BTW)
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