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Originally Posted by Cpp
Do these checks work the same way for JJ2+ and unpatched versions?
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Exactly the same way. It's the same pit system since Carrotade.
Quote:
Originally Posted by Cpp
Also, could you make it so that there is an event that counts as a pit. When a player touches it, it counts as if the player fell into a pit. This event can be placed anywhere in the level.
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I initially didn't want to add it partly due to issues of detecting when a player passes such an event, but I'm feeling more willing now. I'll just add warnings or something.
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