Thread: Hey coders!
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Toni_

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Joined: Oct 2011

Posts: 193

Toni_ is doing well so far

Nov 21, 2011, 09:33 AM
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Quote:
Originally Posted by SE
I'll make it clear. If in the next 3 days there is still not even a single post here containing an idea on what should I program, I'm out.
We don't have any deadline for now.

I am sorry, I was not here for a few days, but I am back! I read all of your posts, and seems like none is experienced in game-making. I'm sorry because UR is off, he was a main key in my idea (was basing literally on him and DJazzy). I'm sure he is willing to help if we need help sometimes.

Okay, let's get back to the game style now. I suggest some game like Chicken Invaders. The game would be based on X stages, and every stage could have Y levels. After finishing a single stage, you go to another one. Yet, I haven't think of any basic idea. It could be a space theme, where you're alone and kill the enemies, just like CI. But, if you don't have anything against this, we could make a game based on spaceship what teleports to the next level/stage at the end of level/stage. This is to involve both, Liths and Seans ideas into the game.

Main character: Spaceship
Gameplay:
- You have to finish all the levels to do something*. You must get keys by killing the enemies to finish the stage. I suggest 20 keys in every stage. If there are 10 stages, then 10 keys are needed for the 1st one. 11 for next, 12 for next etc.
- You start with a single gun. You can get up to 3 different guns. I'd like to see at least 5 different guns in 3 categories. Each category is stronger than the other one. You can have only one gun from each category. For example, in Counter Strike, you have a gun, a pistol, a knife and bombs. You get guns by killing enemies. They will drop random guns (NOT ALL OF THEM), just like in CI. I suggest Red, Green and a Blue category. Red makes most damage and it's the fastest. Green is stronger than the Blue, but Red is stronger than Green.
- We need to get a story. I suggest something like this: A spaceship went on a trip, but suddenly he crashed in a group of comets. All of the people who were in it survived in a capsule and they landed on some planet. They don't have any food and water, and they need to be rescued. You're the one who is gonna rescue them. We need more details, that's why there are Lithium and Sean. Everyone else can implement ideas if they're good enough for a serious game. Please be realistic. I don't need any cake or anything similar.
Enemies: Will try to stop you finishing the game. Whenever you kill the enemy you'll get points. When you reach X points, you'll be awarded with one life.
Genre: Let's call it 2D Floating action adventure. I suggest a browser game, because we have a coder who can help us with that type of games. We will probably use Java then, and we already have experienced coders for Java.
Music: We already have some musicians in JJ2: FawFuL, Dr. Eggman, Gus?, etc. They probably can make/borrow us their songs. The main menu song will be a default one. I suggest getting at least 5 different songs for levels what will repeat in every level. For example, level 1 - music 1, level 2 - music 2.... level 6 - music 1, level 7 - music 2... Depends on how many levels.
Coders: Djazzy, Sean**, Obi1mcd**, Sir Ementaler**, Troglobite**
Artists: Sean, Obi1mcd, Gus?, Sir Ementaler, me.

Sean, you happy now? I was not here last few days, and I'm back with an idea!

* depends on the story.
** not sure are they familiar with Java.

//I hope you understand this crapnglish//

Last edited by Toni_; Nov 21, 2011 at 09:35 AM. Reason: Sean.