Nov 28, 2005, 12:26 PM | |
You are better at walk cycles then I am D=
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<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy."> I would not want anyone having sex with my cocktail. ~ Radium |
Nov 28, 2005, 12:46 PM | |
Hmm... are you familiar with the JJ1 Beta sprites? Your walk animation kind of resembles them.
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Nov 28, 2005, 12:57 PM | ||
Quote:
It was going to be a Paper Jazz (Paper Mario) but I coudn't make it look like it was made of paper. |
Nov 28, 2005, 02:06 PM | |
It would help if we knew what you need. Do you need programmers? People to provide sound? Storyboards? What will the game be like? Will it be a platformer? Will it be 3D? Will it be network-compatible? All these things require skills to implement, and if nobody knows what you need to make the RPG then nobody will know if they have the right skills to work on it.
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<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy."> I would not want anyone having sex with my cocktail. ~ Radium |
Nov 28, 2005, 02:22 PM | |
I didn't want this to be my game, I wanted it to be everyone's, everyone contributing Ideas on how it should be . I can do sprites but I can't do all of them , there's just too many and we'll
need people who can program. As far as the story goes, it's up in the air. |
Nov 28, 2005, 02:42 PM | |
Sooo... you come in here, show people a sprite, and say 'make a Jazz RPG with this'? You can't start a community-run project just by telling people to. People need to be motivated to do something so massive as this.
Eh, I'm too busy with my own projects anyway.
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<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy."> I would not want anyone having sex with my cocktail. ~ Radium |
Nov 28, 2005, 09:17 PM | |
What you have so far looks awesome. I'd be willing to write a script/plot for an RPG (writing's all I'm good at ;p).
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Nov 29, 2005, 02:45 AM | |
I think a Paper Jazz would be possible, if you do it like the first one (where the sprites didn't look like paper).
I'm interested, but all I can really do is story based stuff, because all my doodles suck. Maybe if you made some sort of editor for it, I could help with that. |
Dec 26, 2005, 01:33 PM | |
Try to get RPG Maker 2000 or 2003 or XP. Maybe 2k3 should fit the best, if you wanna make a it with 320x240 resolution. If you would like bigger, you should choose XP. XP haven't got side view battle system, but you can use the ruby script in it, and change things as you like. It's the hardest one, and 2k is the easiest one from both 3 of them. There's also RPG Maker '95 but you couldn't modify it, to make a side view battle system. You can modify 2k & XP, and 2k3 already has. Well, I know it's sounds difficult...
![]() I think after you maded some more sprites, wroten a storyline, did some artworks, etc, it will wake up the others attention. If not, it's still nice, because you practiced drawing/pixeling. ![]() |
Jan 25, 2006, 07:03 AM | ||
Quote:
^ I'd like to help him with that.
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Jan 27, 2006, 09:07 AM | |
In order to pick things up a bit, I decided to start work on a Paper Mario-esque storyline. Does anyone have any objections to Fooruman being the big baddie?
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Jan 27, 2006, 11:46 AM | |
The thought of having Fooruman at all is leaving a very bad taste in my mouth.
Last I checked the working title is "Jazz RPG" not "OMG CROZZOVAR STARING JAZZZZ JACK RABIT!!!111!". Plus if History has taught us anything its: The only crossover games that are good don't have much of a storyline(well not much ingame anyhow) or, are TCG games(ala Card fighters clash). The only RPGs that are good(using the standard Casual Gamer, and magazine standards) have alot of storyline. Theres a big conflict there. If anything, make a new villain instead of shoving the same tired Turtle and Wizard down our throats. |
Jan 27, 2006, 11:49 AM | |
Jazz Jackrabbit + rpg = No.
Jazz Jackrabbit + sequel = Yes.
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
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