Aug 27, 2002, 12:37 PM | |
Brickworks...
How to make Corrupted Sanctuary bricks:
1. Start Photoshop 2. Make new image (128x64 for a 64x32 brick) 3. Choose a Light Grey (160 R, G and B) and Black as the 2 colours 3. Go to Filter-->Render-->Clouds 4. Select the 'Channels' tab in theLayers view 5. Add a channel 6. Select the new channel 7. Go to Filter-->Render-->Difference Clouds 8. Go to Filter-->Noise-->Add Noise. 9. Select something low like 6% and press OK 10. Click the Layers tab and select the image 11. Go to Filters-->Render-->Lighting Effects 12. Under Texture Channel choose Alpha 1 13. Fiddle around with the other stuff until you see somehting you like and press OK 14. Save as a bitmap image 15. Close Photoshop 16. Open Paint Shop Pro 17. Open the bitmap image 18. Press 'L' 19. Right Click on Background in the Layer Palette and choose duplicate 20. Select the Background layer and Turn the entire layer into black (use the glasses next to layers to toggle seeing them or not) 21. Go to Layers-->New Raster Layer 22. Select the New Layer (Mine is called Layer 2) 23. Press 'F' to select the Fill tool 24. Under Styles at the Color Chooser, select the Gradient button. 25. Click on the Gradient to go to its settings. 26. Under Style choose 'Sunburst Gradient' 27. Set the Horizontal and Vertical values to 0 28. Press the 'Edit...' Button 29. Under Types choose '#1 Foreground-Background' 30. Set the Opacity value to '0' (ONLY if the location value next to it is 0%, which it should be) 31. Press OK 32. Press OK 33. Select the foreground Colour to be 160 Red, Green, and Blue 34. Select the Background colour to be Black 35. Fill the Gradient into Layer 2 36. In the Layer Palette, set the Layer Blend Mode to Hard Light (Normal on default) for Layer 2 37. Turn off the Visibility (the glasses in the Layer Palette) for background and make sure the visibility for 'Copy of Background' and 'Layer 2' is turned on. 38. Go to Layers-->Merge-->Merge Visible 39. Turn on the Visibility for 'Background' again 40. Select the Layer called Merged 41. Go to Image-->Canvas Size 42. Tick the 'Center Image Horizontally and Vertically' boxes 43. Set the New Width to 180 44. Set the New height to 120 45. Press OK 46. Press 'M' to select the Magic Wand tool 47. Select the black area outside of the Brick 48. Go to Selections-->Modify-->Feather 49. Choose 16 and press OK 50. Press 'Delete' 4 times 51. Go to Selections-->Select None 52. Go to Image-->Canvas Size 53. Make sure the 2 boxes are ticked 54. Set New Width to 128 55. Set New Height to 64 56. Press OK 57. Go to Layers-->Merge-->Merge All (Flatten) 58. Go to Colors-->Adjust-->Red/Green/Blue... 59. Set Red and Green to 0 and Blue to 25 60. Press OK 61. Select Image-->Resize 62. Select 'Percentage of Original' and set both values to 50% 63. Select 'Smart Size' as the resize type 64. Press OK YOU'RE DONE! You got a typical Corrupted Sanctuary brick. They'll all come out differently, btu here's a screenie of the one I made with the tutorial: ![]() Made by request, you guys should really learn these l33t tricks by yourselves like I did and stop copying mine. And ppl think drawing like me was lazy and easy, well I bet they've just realized a new low of ppl who dont even wanna figure out effects by themselves, EVIL! QUICK UPDATE: Just updated the examp-le pic to tile a few bricks instead of showing just one. Also, if you dont like the load of dots or 'noisey' texture the rbick has just ignore steps 8 and 9...
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Aug 27, 2002, 12:51 PM | |
SSF
I use photoshop for the rock texture, thats all. If you read through it all you'll see that at step 16 out of 64 I open Paint Shop Pro again
![]() You could also make the texture with TeraLogic Texture Maker but I find photoshop easier to work with for doing that. You could also rip the textures given with Paint Shop pro, but those look really crap ![]()
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Aug 27, 2002, 01:09 PM | ||
SSF
Quote:
These are very important features, and when making a tileste you must STRICTLY stay to the 32 pixels per tile thing, and if you dont know your 32 times tables you're gonna have a big problem knowing if you're actually drawing on the right place. Look, there's nothign Wrong with Paint Shop Pro. Only problem is that the textures the program gives you arent that good, so you have to make your own instead of using those ![]() Photoshop to em is less significant than that freeware texture generater i got...
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Trafton AT |
This message has been deleted by Trafton AT.
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Aug 27, 2002, 03:47 PM | ||
Re: SSF
Quote:
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Aug 27, 2002, 05:17 PM | ||
SSF
Quote:
btw if you think the lock thing is bad, then you shouldn't know about the new 'anti-aliasing' features paint shop pro put on every single tool as default with the release of psp7. Took me AAGGEESS to find that little checkbox ![]()
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Aug 28, 2002, 02:44 PM | |
speaking of stealing brick textures
try "Acme Online Masonry Designer" (do a web search, I'm too lazy to get a link), a program by a bricklaying company... works as a great source to steal brick templates from! ;D
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Aug 30, 2002, 03:44 AM | ||
SSF
Quote:
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!!!!!!! !!!!! *runs away*
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Aug 30, 2002, 01:53 PM | |
ST, I would run if I was you.
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