Dec 27, 2009, 05:34 AM | |
I agree with DoubleGJ, the tileset could definately use some background tiles. I suggest elements that would be typical of the far east, such as tall mountains and/or vast bamboo forests. That would make this set A+ material for sure.
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Dec 28, 2009, 05:30 PM | |
Untitled Project
![]() ![]() ![]() Something what ive been experimenting with. I apologise for bad quality images, but these are still alpha, so ofcourse I will try tweaking them as much as possible. Im not sure if I should have posted the third screen, though.
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![]() Last edited by snzspeed; Dec 28, 2009 at 06:24 PM. |
Dec 28, 2009, 09:03 PM | |
That third one is ugly but obviously a work in progress (going to assume those textures are placeholders). Could turn out to be a good tileset, since I don't know of many tilesets with that theme. I suggest avoiding using photos/3d renderings as your backgrounds though, they simply do not translate well to 256 colour at all.
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Dec 29, 2009, 08:00 AM | |
yeah well, the third one is a level with a island + a bridge, which transitions into a huge city. Too bad the 256 color restriction indeed lowers the quality..
![]() altough i still love working with the photo scenery ![]()
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Jan 1, 2010, 11:32 AM | |
All fixed foreground stuff has to go (the black frames and whatnot).
Otherwise, it's quite interesting and well done. |
Jan 1, 2010, 12:24 PM | |
2 Snzspeed: http://www.jazz2online.com/jcf/showthread.php?t=17249
![]() p.s. the screenies did remember me of the Duke Nukem jazz2 secret files level :P |
Jan 3, 2010, 04:11 PM | |
Going to have to say I like the original version's textures a lot more. The "stone" ones especially are a bit too busy and don't fit the look of the rest of the tileset. They remind me of something from an early gus tileset. Also, for the 1 tile blocks that are featured in the ceiling, there is a very repetitive look to the texture. I think at the very least, the contrast needs to be lowered on them, so they don't jump out so much.
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Jan 4, 2010, 01:02 PM | |
YES(!)
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Jan 4, 2010, 04:41 PM | ||
you know you kinda make yourself look like a fool for commenting work in progress like that without giving any reason why it looks "terrible" I know that some textures can be pixely but im going to improve them? like ive already said about 10 times.. btw, after that JAZZ X failure you have no right to comment on anything, but hmm, perhaps i should start posting 24-bit mockups and say theyre from ingame too.. or those infamous black screens.
I also feel like saying that I havent so far heard any comment like this, indicating that you're most likely being jerk, no offense intended. Quote:
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![]() Last edited by snzspeed; Jan 4, 2010 at 07:37 PM. |
Jan 5, 2010, 05:02 AM | |
Make the areas more open
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Jan 5, 2010, 06:10 AM | |
Well, that's only the start of the level...
If you would see the level itself, you would say that it should be bigger :/ It seems I cannot whip up anything big in singleplayer :S Maybe I could try to do something 8vs8 style, assault or assasination perhaps? |
Jan 5, 2010, 08:44 AM | ||
Quote:
Funny how your reacting on something so small ^^. And it's more funnier how I just fooled you all at that time about 'Jazz X' ![]() Still the whole stuff looks terrible, still didn't approve since 2007? Hahaha.
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I eat people. |
Jan 5, 2010, 08:52 AM | |
(Quote Removed -- Derby)
looks like im gonna have to call your nearest zoo that one of their apes is on the loose ![]() care to give me any reason why it looks terrible? ive asked that 4 times now and have gotten no reply.. maybe because you cant?
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![]() Last edited by Derby; Jan 5, 2010 at 03:49 PM. Reason: Personal attack removal. The removed content was in the quote, but this content was a (likely) altered paraphrase. |
Jan 5, 2010, 09:00 AM | ||
Quote:
I just don't like it, accept it ![]()
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I eat people. |
Jan 5, 2010, 09:07 AM | |
Fine I accept if you put me into an ignore list or something..
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![]() Last edited by snzspeed; Jan 5, 2010 at 09:39 AM. |
Jan 5, 2010, 09:49 AM | ||
Saying that something looks "terrible" without saying why isnt exactly helpful. Thats why I was mad, I apologise if I have offended someone.. also
Quote:
Im not going to post here in a while. however if someone attacks me after this post, I will return to defend myself if it seems necessary..
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![]() Last edited by snzspeed; Jan 5, 2010 at 10:12 AM. |
Jan 5, 2010, 10:11 AM | |
Those screenshots look different here.. in-game they look much better. I know this because I have seen the levels + tilesets already. You can judge the levels only if you have seen them in JJ2, and not just because of some screenshots.
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Jan 5, 2010, 10:25 AM | |
What's the point of this thread then...
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jan 5, 2010, 01:56 PM | |
![]() I've just started this. =p Last edited by DodgeS; Feb 19, 2010 at 03:13 PM. |
Jan 5, 2010, 02:25 PM | |
The colors are really good, and it's an inventive pattern (hexagons), but the textures are mindnumbingly regular. There's no organic feeling.
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Jan 6, 2010, 08:13 PM | ||
Quote:
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<.<
>.> -.- |
Jan 8, 2010, 08:52 AM | |
Which is bad news BTW. Does look decent though.
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Extraterrestrials Last edited by Sacrush; Jan 8, 2010 at 08:53 AM. Reason: I don't know. |
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